Unreal Engine 5.4 - Motion Matching: Dynamic Additive Layering (Part 1)
In this video we'll overlay a single pose onto the Motion Matching system in a natural way using an advanced Dynamic Additive Layering Technique.
This setup was just something I threw together without much thought. It was meant to be fairly simple. I fixed problems as they came up without any foresight. I will likely re-analyze my approach at a later date to see how I might better approach a setup like this.
Note: I overlooked a few things which we will fix in this video - https://youtu.be/9UrMdkXZrMc
Part 1.5 (Explains why this part is Optional): https://youtu.be/NS-FpjzEb9M
Part 2 (Optional): https://youtu.be/9UrMdkXZrMc
Part 3 (Aim Offset): https://youtu.be/fRw2YcyHzoM
Part 4 (Pistol Setup): https://youtu.be/zDZ8eatD6Wg
Part 4.1 (Slight Oversight): https://youtu.be/-73QaRYXpGg
Join our Discord: https://discord.gg/38ceaJ67Eu
0:00 Intro
0:55 Quick Breakdown
3:17 Setting Up
8:48 Dynamic Additive Setup
13:30 Overlay Layering
17:57 Additive Overlay Strength
22:15 Hand Layering
25:48 Additive Overlay Weight
45:05 Overlay State Setup