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Unreal Engine 5.4 - Motion Matching: Dynamic Additive Layering (Part 1)

Unreal DevOP 25,502 8 months ago
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In this video we'll overlay a single pose onto the Motion Matching system in a natural way using an advanced Dynamic Additive Layering Technique. This setup was just something I threw together without much thought. It was meant to be fairly simple. I fixed problems as they came up without any foresight. I will likely re-analyze my approach at a later date to see how I might better approach a setup like this. Note: I overlooked a few things which we will fix in this video - https://youtu.be/9UrMdkXZrMc Part 1.5 (Explains why this part is Optional): https://youtu.be/NS-FpjzEb9M Part 2 (Optional): https://youtu.be/9UrMdkXZrMc Part 3 (Aim Offset): https://youtu.be/fRw2YcyHzoM Part 4 (Pistol Setup): https://youtu.be/zDZ8eatD6Wg Part 4.1 (Slight Oversight): https://youtu.be/-73QaRYXpGg Join our Discord: https://discord.gg/38ceaJ67Eu 0:00 Intro 0:55 Quick Breakdown 3:17 Setting Up 8:48 Dynamic Additive Setup 13:30 Overlay Layering 17:57 Additive Overlay Strength 22:15 Hand Layering 25:48 Additive Overlay Weight 45:05 Overlay State Setup

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