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Unreal Engine 5.4: Take Recoder Driven Cinematics

Reality Forge 12,874 7 months ago
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In this video we create a cinematic driven from data captured by take recorder during a gameplay session. We explore topics like the camera crane, motion blur and extracting take recorder data to a proxy blueprint actor for ease of use. =Timestamps= 00:00 - Introduction 00:22 - Project Recap / Setup 00:41 - Recreating my drive path with rings 01:03 - Setting up game mode for offroad vehicle 01:30 - Using Take Recorder to capture gameplay 02:36 - Adding CineCamera and Camera Crane 03:48 - Animating The Crane and setting up sequence 05:31 - Animating The Camera with Automatic Keyframing 07:41 - Setting up VDB (Smoke) Animation In Sequencer 08:43 - Example of problem (No Wheels / Suspension) 09:01 - Creating Proxy Offroad Car Actor 10:02 - Adding our Proxy Offroad Car to the sequence 11:18 - High Quality Motion Blur For Wheels 11:57 - Outro Link To Textfile for Ring Path: https://www.dropbox.com/scl/fi/bpz2uw0cymwnntpjgq4ks/RealityForge_TakeRecorderTutorial_DrivePath.txt?rlkey=54k76g5fd6ujruv6lydxyygja&st=rgse0p36&dl=0 Have questions? Join the community: 💬 Discord: https://discord.com/invite/rV82AfhThV Support us: 📌 Buy Me a Coffee: https://www.buymeacoffee.com/realityforge 📌 Patreon: https://www.patreon.com/Rforge === Follow Us ✌️=== 🌐 Website / Blog: https://www.realityforgeasia.com/ 📸 Instagram: https://www.instagram.com/realityforgeasia/?hl=en 📹 Facebook: https://www.facebook.com/realityforgeasia 🐥 X / Twitter: https://twitter.com/RForgeAsia 📱 TikTok: https://www.tiktok.com/@reality.forge 🧵 Threads: https://www.threads.net/@realityforgeasia 🎨 ArtStation: https://www.artstation.com/realityforge 💻 LinkedIn: https://www.artstation.com/realityforge 🎥 YouTube: https://www.youtube.com/channel/UCINisoTvoEzhPb8MBtR3Feg 💬 Discord: https://discord.com/invite/rV82AfhThV --- WHO ARE WE? Reality Forge is an Epic Games Unreal Authorized Training Center providing Unreal Engine training to students and professionals. Through our videos here on this channel and our blog, we run courses and tutorials on Unreal Engine and other GCC tools.

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