Taking inspiration from the reboot of DC Comics Justice League Universe I use Unreal Engine 5.5 Motion Design Tools to build The Daily Planet sign. Exploring concepts like Opacity Mask, Normal maps and creating objects in Modeling mode this tutorial walks through the process of building this motion graphic.
Chapters
00:00 Welcome
01:13 Build Wireframe Globe with 2D Ring and Cloner
03:55 Vertical Rings
08:25 Sphere in Modeling Mode
08:59 Change Pivot Point of Mesh
10:35 Create Earth Fill Material
12:25 Add Material Layer FX
17:29 Create Earth Continents
18:36 Invert Continents Map
22:10 Material UV = XY, Adjust the Material
23:11 Opacity Mask
24:25 Normal Map
26:35 The Daily Planet Text
27:05 Wrap Text Around a Sphere
28:03 Shiny Metal Material
34:33 Three Rings
36:17 Center Shaft
37:19 Copy Material to Make a New One
37:34 Adjusting Material UV
39:55 Globe Arm
45:12 Organize Assets
45:55 Animate Globe
46:55 Animate Text
47:37 Angle of the Earth
Here are some other tutorials that might help if you are new to Unreal Engine's Motion Design Tools.
https://youtu.be/yt9bnoH-6OI?si=DyCNroPw4bGmVVHm
https://youtu.be/JsBldhDZq7I?si=_xAEylmEmk9SXFID
https://youtu.be/5vetGCihslM?si=jpKcBgHmpYsxXdy3
https://youtu.be/4-kPMYwA-1w?si=UWQ7kYQpNAomeiKK
#unrealengine5 #unrealengine #motiondesign #motiongraphics