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Unreal Engine 5.5 Motion Design Tools: The Daily Planet

Lee Waller 657 4 months ago
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Taking inspiration from the reboot of DC Comics Justice League Universe I use Unreal Engine 5.5 Motion Design Tools to build The Daily Planet sign. Exploring concepts like Opacity Mask, Normal maps and creating objects in Modeling mode this tutorial walks through the process of building this motion graphic. Chapters 00:00 Welcome 01:13 Build Wireframe Globe with 2D Ring and Cloner 03:55 Vertical Rings 08:25 Sphere in Modeling Mode 08:59 Change Pivot Point of Mesh 10:35 Create Earth Fill Material 12:25 Add Material Layer FX 17:29 Create Earth Continents 18:36 Invert Continents Map 22:10 Material UV = XY, Adjust the Material 23:11 Opacity Mask 24:25 Normal Map 26:35 The Daily Planet Text 27:05 Wrap Text Around a Sphere 28:03 Shiny Metal Material 34:33 Three Rings 36:17 Center Shaft 37:19 Copy Material to Make a New One 37:34 Adjusting Material UV 39:55 Globe Arm 45:12 Organize Assets 45:55 Animate Globe 46:55 Animate Text 47:37 Angle of the Earth Here are some other tutorials that might help if you are new to Unreal Engine's Motion Design Tools. https://youtu.be/yt9bnoH-6OI?si=DyCNroPw4bGmVVHm https://youtu.be/JsBldhDZq7I?si=_xAEylmEmk9SXFID https://youtu.be/5vetGCihslM?si=jpKcBgHmpYsxXdy3 https://youtu.be/4-kPMYwA-1w?si=UWQ7kYQpNAomeiKK #unrealengine5 #unrealengine #motiondesign #motiongraphics

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