The VFX Process Podcast #22 | Jamie talks with Sava Zivkovic about his journey to directing his Unreal Engine masterpiece, 'IRRADIATION.'
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Based in Serbia, Sava has over 14 years of experience in CG animation and currently directs AAA game cinematics for Axis Studios.
His impressive portfolio includes award-winning Unreal Engine short films like "IRRADIATION," "HUXLEY," "FREIGHT," and "BECKONING," as well as notable game cinematics for titles such as "Dead Island 2," "Diablo Immortal," "Gears of War 5," and many more.
Sava is one of the top artists creating short films and cinematics using Unreal Engine right now and his advice for anyone wanting to get into creating films with Unreal Engine is not to be missed.
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MUSIC: Motion Array - https://motionarray.com/
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🎬 Watch 'Irradiation': https://youtu.be/mXZ45yLpg14?si=1Q_1klDNc9p9APO4
Sava Zivkovic
https://www.instagram.com/sava.zivkovic
YouTube: @sava.zivkovic
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⏰TIMECODES⏰
00:00 - INTRODUCTION
02:32 - BEING HIRED BY AXIS STUDIOS
04:11 - LEARNING THE ART OF STORY
05:57 - CONCEPT ART
06:56 - IRRADIATION
09:05 - UNREAL ENGINE BENEFITS
14:37 - CAMERS & LIGHTING
16:17 - DIRECTING AT AXIS STUDIOS
18:09 - INSPIRATION
19:22 - BECKONNING
20:51 - WORK LIFE BALANCE
23:09 - ADVICE FOR FILM MAKERS
27:21 - BLENDER CUBE - OUTRO
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This video is NOT sponsored. some product links are affiliate links which means if you buy something we will receive a small commission.
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