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Using a Homogeneous Transformation Matrix to Combine Rotation and Translation

Christopher Lum 12,168 5 years ago
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In this video we discuss how to properly deal with coordinate frames that are both rotated and translated from one another. We develop a homogeneous transformation matrix which combines a standard rotation matrix with a translation. This matrix can be used to relate the pose of a system in one frame to the pose in the other frame. Topics and Timestamps: 0:00 – Introduction 1:24 – Development of homogeneous transformation in 2D 27:08 – Example 41:15 – Composite/successive transformations 59:35 – Extension to 3D Lecture notes and code can be downloaded from https://github.com/clum/YouTube/tree/main/FlightMech10 All Flight Mechanics videos in a single playlist (https://www.youtube.com/playlist?list=PLxdnSsBqCrrEx3A6W94sQGClk6Q4YCg-h) #FlightMechanics You can support this channel via Patreon at https://www.patreon.com/christopherwlum or by clicking on the ‘Thanks’ button underneath the video. Thank you for your help!

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