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Using SwiftGodot: Godot on iPad– Miguel de Icaza – GodotCon 2024

Godot Engine 12,769 lượt xem 4 months ago
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Bringing Godot to the iPad has been a fabulous and fun adventure.

In this talk I will discuss both the technical challenges imposed by the platform as well as the user experience challenges posed by the platform and what a compiler engineer learned about developing user interfaces that meet the expectations of modern touch users.

Godot on iPad blends two worlds together with Swift: the world of Godot as expressed by the SwiftGodot binding with the user experience expected by iPad users using SwiftUI.

https://beta.xogot.com

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