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Using your own character model with the new Unity Third Person Starter Asset [RNDBITS-043]

Rabidgremlin 35,168 4 years ago
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Quick guide to using your own character models with the new Unity Third Person Starter Asset. The bones required for a humanoid rig: * Hips - spine - chest - shoulders - arm - forearm - hand * Hips - spine - chest - neck - head * Hips - upper leg - leg - foot

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