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V-Ray | Simple INTERIOR LIGHTING Setup | Sun & Sky + HDRI Lighting Tutorial

Jonas Noell 21,467 4 years ago
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In this tutorial you will learn how to setup and render a realistic interior lighting setup in V-Ray for 3dsMax. We will be going through the basic scene preparations and then create 2 differetn interior lighting setups: One using a V-Ray Sun & Sky System and then another setup that just relies on a single HDRI. We will explore the concepts of MIS (Multi Importance Sampling) and how we can use the new Adaptive Dome Feature of the Domelight to eliminate the use of Portal Lights in V-Ray. Additionally we will explore the new Chaos Cosmos Library and use it to populate our interior lighting scene. These techniques are great for Archviz or Architectual Visualisations with 3d Studio Max. I am using 3ds Max and V-Ray 5 in this demo, but you can get similar results even with earlier versions of V-Ray. You would need V-Ray NEXT for the Adaptive Dome Feature at least though. If you use earlier V-Ray versions you can use the workaround using Portal Lights. Chapters: 00:00 - Introduction 00:12 - Scene Breakdown 00:44 - Basic Render Settings 01:21 - Sun & Sky Setup 03:10 - Tonemapping 04:15 - Multi Importance Sampling 07:33 - Finalizing 10:26 - HDRI Lighting 12:39 - Outro Be sure to subscribe to the channel in order to be notified about upcoming tutorials :-) Check out my Patreon for all my scene files, additional videos or just to support this channel :-) https://www.patreon.com/JonasNoell

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