Hey everyone!
In today's video you will learn How to create a configurator using the variant manager inside unreal engine 5.
We start off in Blender where I discuss the creative process and the thought process behind setting up and preparing for a configurator. We take a dive into unreal engine where we discover the ins and outs of the variant manager and learn the process of creating an optimized configurator.
Lumen Course: https://www.youtube.com/watch?v=y2e6qQaIdRA&t=403s
Trailer: https://youtu.be/kCmRvs_ETnA
-- LINKS --
3D assets: https://dimensiva.com/
Batch Exporter: https://github.com/mrtripie/Blender-Super-Batch-Export/releases
-- SOCIALS --
Instagram: https://www.instagram.com/wessel.huizenga/
LinkedIn: https://www.linkedin.com/in/wessel-huizenga-43b7ba129/
ArtStation: https://www.artstation.com/wessel
Song: Mellow
Music by: CreatorMix.com
-- TIMESTAMPS --
00:00 - Intro
01:28 - Project Preparation Blender
09:11 - Setting Up The Unreal Project
10:14 - Importing Configuration Data
10:53 - Project Preparation Unreal Engine
13:11 - Introduction To The Variant Manager
15:15 - Variant Manager - Objects
18:02 - Variant Manager - Materials
20:54 - Variant Manager - Lighting
23:50 - Variant Manager - Camera's
26:42 - Variant Manager - Dependencies
27:45 - Adding the Configurator Code
29:34 - Configurator Controls
29:55 - Outro
30:33 - YouTube Members - Thank You!