I demo how I setup the BMPCC to work with Unreal, using the camera as a timecode source.
Slides: https://docs.google.com/presentation/d/1X92lA3BVAdjiWXg_0wbtQ1QU2yt8CDlpV6CEKbLvwGM/edit#slide=id.gc1731f9efb_3_1
* The BMPCC does not accept genlock, but Unreal can genlock to the incoming video. This will work with a green screen, but *not* with an nDisplay setup.
0:00 Intro
2:00 Eqipment
5:57 Unreal Setup
8:10 Media Bundle
11:28 Timecode Provider
14:12 Custom Time Step
15:47 Outro