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What 6 months of Solo Indie Game development looks like.

Supapunch 7,804 lượt xem 1 week ago
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After 6 months of full-time solo dev, I’m finally ready to show you what I’ve been building, Party Champ, a bold take on the party board game genre. I’ll break down how it all started, how my unique dice-throwing mechanic changes everything, and how I’ve designed the board to reward skill over luck.

//Links:
https://www.youtube.com/@SupapunchGames
https://x.com/SUPAPUNCHgames

//See the full playlist:
https://youtube.com/playlist?list=PLrERd4Sul3xf48eYPZYPJMM_V30lqnYDS&si=42_xU-ARDdAlNIw7

//Timestamps:
00:00 Intro
00:27 How it started
01:15 How is Party Champ different?
01:55 Dice Throw iterations
03:49 Bonus Targets
05:50 Map Design
08:36 Technical Debt
09:50 Champ Coast
10:38 The Art-style
12:17 Board Mechanics
14:38 Board Items
14:57 Rule Customization

#indiegamedevelopment #unitydeveloper #solodeveloper

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