While gamers may talk “builds” and push to upgrade and optimise, I believe that a game ought to be playable and enjoyable right from the start. If you’re new to Elite: Dangerous, you might wonder just what fun stuff you can actually do with your starting starship? What are its options, and what can you spend your 250,000CR on without getting stuck into the fiddly bits of core component upgrades?
My videos:
How Elite: Dangerous does ships: https://youtu.be/NtsjF0SNoRo
Learning Ship Upgrades via a 200-ly Trek in a Sidewinder: https://youtu.be/6SiKk7PW4oE
Elite: Dangerous: https://www.elitedangerous.com/
Sidewinder: https://www.elitedangerous.com/equipment/starships/sidewinder
E:D Wiki page on default Sidewinder loadout:
https://elitedangerous-archive.fandom.com/wiki/Sidewinder_Mk._I#Default_Equipment
Thrustmaster : https://www.thrustmaster.com/
T.Flight Hotas One: https://www.thrustmaster.com/en-us/products/t-flight-hotas-one/ my
Xbox wireless controller: https://www.xbox.com/en-AU/accessories/controllers/xbox-wireless-controller
Inara: https://inara.cz/elite/
00:00 The sacrifices I make for my audience
05:04 How the starting Sidewinder’s outfit defines choosing activities
10:07 Starport Services and Mission Board
18:00 Taking to the sky for two missions
20:42 Handling a supercruise interdiction
23:40 Completing the courier mission and selecting reward
27:10 Starting the combat mission
32:40 Cargo scooping: what to pick up?
38:30 Next jobs, trading and other activities
42:20 A joyride in my SRV
50:00 Buying another ship?
52:52 What’re your early experiences?