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What Can You Do with a Starting Sidewinder? | Elite: Dangerous

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While gamers may talk “builds” and push to upgrade and optimise, I believe that a game ought to be playable and enjoyable right from the start. If you’re new to Elite: Dangerous, you might wonder just what fun stuff you can actually do with your starting starship? What are its options, and what can you spend your 250,000CR on without getting stuck into the fiddly bits of core component upgrades? My videos: How Elite: Dangerous does ships: https://youtu.be/NtsjF0SNoRo Learning Ship Upgrades via a 200-ly Trek in a Sidewinder: https://youtu.be/6SiKk7PW4oE Elite: Dangerous: https://www.elitedangerous.com/ Sidewinder: https://www.elitedangerous.com/equipment/starships/sidewinder E:D Wiki page on default Sidewinder loadout: https://elitedangerous-archive.fandom.com/wiki/Sidewinder_Mk._I#Default_Equipment Thrustmaster : https://www.thrustmaster.com/ T.Flight Hotas One: https://www.thrustmaster.com/en-us/products/t-flight-hotas-one/ my Xbox wireless controller: https://www.xbox.com/en-AU/accessories/controllers/xbox-wireless-controller Inara: https://inara.cz/elite/ 00:00 The sacrifices I make for my audience 05:04 How the starting Sidewinder’s outfit defines choosing activities 10:07 Starport Services and Mission Board 18:00 Taking to the sky for two missions 20:42 Handling a supercruise interdiction 23:40 Completing the courier mission and selecting reward 27:10 Starting the combat mission 32:40 Cargo scooping: what to pick up? 38:30 Next jobs, trading and other activities 42:20 A joyride in my SRV 50:00 Buying another ship? 52:52 What’re your early experiences?

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