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What does 4 YEARS working on a game get you? | 3D Platformer Devlog #0

WaveParadigm 27,410 1 year ago
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Slime 64 is a 3D collect-a-thon inspired by retro classics! PLAY THE DEMO & WISHLIST: https://store.steampowered.com/app/1562410/Slime_64/ Discord: https://waveparadigm.com/slime64-discord Twitter: https://twitter.com/Slime_64 Wave & Jake's Slime PNGTubers courtesy of our awesome artist: https://twitter.com/RunningSumErins What does it look like to work on your indie game passion project for four years? Join us on a journey of twists and turns that saw us release a 2 hour long vertical slice this past holiday season. Watch the design and development iteration unfold and let us know what you think in the comments below! TIMESTAMPS: 0:00 - Intro 1:26 - The Plan 3:43 - Foundations Game Jam 7:48 - Core Systems 10:27 - Hiatus 10:47 - Public Feedback Round 1 11:54 - Hiatus 2 (With a Twist!) 16:07 - Reevaluation 23:40 - Vertical Slice 29:29 - The Rest of the Game 30:49 - Outro ADDITIONAL LINKS: Go Up, the egg-laying 2D platformer from our friends: https://ckuras.itch.io/go-up 50 Game Camera Mistakes: https://www.youtube.com/watch?v=C7307qRmlMI GMTK Developing 7: https://www.youtube.com/watch?v=iAxSqi5LBDM

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