Today we're jamming some Whir of Invention Dimir Lantern Control as a different strategy to winning. Whir lets us tutor any artifact we need for the current situation which is really awesome. The triple blue makes it so we have to be in two colors to keep consistency with all our utility lands, but it ends up working out generally. Overall, the deck is a blast and I go into great detail about the card selections in the intro!
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0:00 Deck Tech
4:15 vs. Dimir Frog
20:33 vs. Ruby Storm
34:03 vs. Dimir Frog
47:33 vs. Hammertime
59:23 vs. UB Mill
1:04:00 Final Thoughts