After the resounding success of Mario Kart 64, the Mario Kart series was perfectly poised for its return on the Gamecube. But Nintendo didn’t just want to reinvent the wheel – after all, each previous entry had done something different with the formula – Super Mario Kart started off the whole franchise, Mario Kart 64 brought it into the third dimension and Super Circuit let you play it on the go. A graphical update alone wasn’t gonna cut the mustard here, but the problem was: the GameCube didn’t really have any flashy gimmicks like motion controls or stereoscopic 3D to speak of. So what was Nintendo’s answer? Mario Kart: Double Dash baby!
Music:
- Main Menu [Mario Kart: Double Dash!!]
- Luigi Circuit/Mario Circuit/Yoshi Circuit [Mario Kart: Double Dash!!]
- Mushroom Bridge/Mushroom City [Mario Kart: Double Dash!!]
- DK Mountain/Dino Dino Jungle [Mario Kart: Double Dash!!]
- Rainbow Road [Mario Kart: Double Dash!!]
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