When it comes to topology in 3D models, it's often recommended that models are made of squares. But for some reason, 3D models made for video games are made of triangles instead. Why is that?
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CREDITS:
Vox:
https://www.vox.com/videos/2019/1/10/18177124/why-video-games-are-made-of-triangles-polygons
Blender's Demo File:
https://www.blender.org/download/demo-files/
The Models Resource:
https://www.models-resource.com/
Music:
"How it Begins" "Pippin the Hunchback" "Industrious Ferret" "Floating Cities" "Enchanted Valley" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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