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Why Pro 3D Artists Are Switching to the Remesh Workflow?

On Mars 3D 102,081 lượt xem 2 months ago
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Master 3D Modeling and Topology Today: https://www.onmars3d.com/

In this video, we’re diving into two powerful Blender workflows: Sub-D (Subdivision Modeling) and the Remesh Workflow. Both methods have their strengths and weaknesses, but which one should you use for your next project?

I’ll break down the pros and cons of each approach, show you how to set up the Remesh Workflow for hard surface modeling, and explain why Sub-D is still king for clean topology and organic shapes. Plus, I'll share practical tips on when to use each method and how to maximize your efficiency.

Whether you're working on game assets, props, or high-poly sculpts, this guide will help you decide which technique fits your project best!

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Software used in Tutorial:

Blender 4.1

#blender #3dmodeling #3dart

Other channels who cover remesh workflow:

Chamfzerzone: @ChamferZone
PzThree: @pzthree

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Video Editor: AB - 1999baber.s@gmail.com
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Table of Contents

0:00 Intro
00:22 Sub-D vs Remesh 3D Models
01:05 Why Remesh vs Sub-D at a High Level
02:11 Pros & Cons
04:43 AGL Long Colt Concept
05:30 Remesh Workflow in Practice
06:43 Remesh Modifier
07:54 Smooth Corrective
10:08 Decimate (Optional Step)
10:49 Baking Considerations
12:07 OM3D Topology Course
13:14 Copying Modifier Stack to Save Time
14:11 Remesh Supports Nondestructive Workflows
14:51 Subdivision Considerations
16:12 Dealing with Scale - Remesh for Small Details
19:39 Recap

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