Randomness in gaming is nothing new but there's been a trend of the last few years of introducing it into character design instead of system mechanics. Explore the examples with me in this analysis of the two types of randomness in fighting games!
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Sources and Further Reading:
https://www.gamedeveloper.com/design/randomness-and-game-design
Designing Games Around Randomness: https://shorturl.at/loCLY
Board Game Design and RNG: https://www.youtube.com/watch?v=qXn3tGBztVc&t=1485s
Timestamps:
00:00: Intro
02:00: Street Fighter Randomness
04:15: Output Randomness
08:23: Croagunk/Pokken
10:49: Input Randomness
13:44: Asuka
16:10: Hero
19:32: Conclusion