Since the release of Super Mario Maker the community found many many crazy ways to build levels. We found ways to activate pipes if mario takes damage, we found ways to forbid mario to jump, to run or to slow down in Super Mario Maker. We found ways to build binary storage and built turn based combat systems but there is one super weird, incredibly powerful, and unimaginably complicated Super Mario Maker technique we never discussed in detail before. Namely the giant gap, and pow block memory. So with Super Mario Maker 2 around the corner, it's time for us to tie up some loose ends, and to finally take a look at what are probably the most complex and weirdest techniques currently possible in super mario maker.
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A couple of Giants fantastic Levels:
[3YMM] Life Without Mystery
A2E5-0000-03C2-C05B
https://supermariomakerbookmark.nintendo.net/courses/A2E5-0000-03C2-C05B
Rubik’s Stiffest Pocket Cube
A09B-0000-036E-41BE
https://supermariomakerbookmark.nintendo.net/courses/A09B-0000-036E-41BE
The Tower of Hanoi for n=4
7A55-0000-0354-526E
https://supermariomakerbookmark.nintendo.net/courses/7A55-0000-0354-526E
--------------------Credits for the Music--------------------------
------Holfix
https://www.youtube.com/holfix
HolFix - Beyond the Kingdom
https://www.youtube.com/watch?v=2CiGpsBLBX8
------ Mario and Luigi: Superstar Saga OST
Teehee Valley
------Kevin MacLeod
"Adventure Meme", “Amazing Plan”,”The Show Must Be Go”
Kevin MacLeod incompetech.com
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/