You know how your players just blow up your bosses like it's a regular old Thursday for them? Maybe it's not that your bosses aren't tough enough, or that you're not challenging the "action economy" but that you should be focusing on the Resource Economy. Weather you're playing D&D 5e, or Pathfinder, this is a crucial part of the game's fundamental design.
🎬 Created by Daði & Anna Birna ♥
▼ DRAGON TRAPPER'S LODGE ▼
Go check out Dragon Trapper's Lodge: https://dragontrapperslodge.etsy.com/listing/1811520863/lost-mine-of-phandelver-126-miniatures
▼ SUPPORT US ▼
Join our Patreon: https://www.patreon.com/MysticArtsDM
Become a Member: https://www.youtube.com/channel/UCJQEEltSpi8LXqMH8uTrCQQ/join
▼ INDEX ▼
00:00 Introduction
01:00 What the books say...
02:02 Polls on daily encounters.
03:07 Tale of two encounters
03:45 About taking rests...
04:21 Players have conflicting motivations
05:03 Create urgency
05:42 More resources
06:07 Dragon Trapper's Lodge
07:04 Dead in Thay
07:29 Excursion Resting
08:20 Beware of Panaceas
09:55 The Warlord