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10 Steps to Design a Tabletop Game (2020 version)

Stonemaier Games 234,191 lượt xem 5 years ago
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Jamey discusses 10 roughly chronological steps for designing a board game.

Games mentioned in this video include Viticulture, Euphoria, Scythe, Charterstone, and Tapestry.

The original video on this topic is here: https://youtu.be/SUZjn6m_Qvs

Other links (I’ll put these in the description):

https://stonemaiergames.com/kickstarter/how-to-design-a-tabletop-game/
http://nerdlikeaboss.com/046-jamey-stegmaiers-game-design-process/
www.trello.com
http://www.boardgamegeek.com
www.boardgameatlas.com
www.game-icons.net
http://www.ludology.libsyn.com
http://www.boardgamedesignlab.com/
https://soundcloud.com/user-318456537 (One Stop Co-op Shop)
https://www.youtube.com/user/McBacon1337/about (Game Maker’s Toolkit)
https://www.youtube.com/c/JameyStegmaier
https://cardboardedison.com/
http://www.pandagm.com
https://stonemaiergames.com/kickstarter/how-to-design-a-tabletop-game/

The 10 steps:

1. Inspiration
2. Brainstorming
3. Market research
4. First Prototype
5. Consider constraints
6. Internal playtesting
7. Local playtesting
8. Write rules
9. Blind playtesting
10. Decide it’s finished

0:00 Introduction
1:19 Inspiration
2:31 Brainstorming
4:00 Market Research
5:40 First Prototype
7:00 Consider Constraints
8:07 Internal Playtesting
9:49 Local Playtesting
10:57 Write Rules
12:35 Blind Playtesting
14:28 Decide It's Finished

How to prototype, playtest, and develop a game: https://youtu.be/OwzbYmNRVqM

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