In my modeling practice, I discovered....collapse your modifiers and do your UVs and Unreal will be very happy.
Chapters Below:
00:00 Intro
01:16 Unreal is a Picky Child
02:47 Helpful Addons (not necessary)
04:07 Applying Modifiers
05:40 Creating UVs
08:23 Should you Delete Your Geometry?
10:45 Substance Workflow
14:54 Unreal Workflow
17:07 Disable Virtual Textures
19:02 Why I use Unreal instead of Blender (and I think you should too)
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