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Bob Nystrom - Is There More to Game Architecture than ECS?
Roguelike Celebration
230,380 lượt xem
6 years ago
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Talk from the Roguelike Celebration 2018 - http://roguelike.club
roguelike
Game Design
Video Games
Comment
33:01
Tarn Adams - Villains in Dwarf Fortress
Roguelike Celebration
247,440 views
27:22
Josh Ge - How to Make a Roguelike
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85,303 views
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Failing to Fail: The Spiderweb Software Way
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Kamala Harris humiliated as CBS releases raw 60 Minutes footage exposing her incompetence
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21:46
Surface-Stable Fractal Dithering
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279,196 views
27:29
Herbert Wolverson - Procedural Map Generation Techniques
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119,978 views
13:09
Why Applications Are Operating-System Specific
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173,929 views
46:40
Andrew Kelley Practical Data Oriented Design (DoD)
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172,387 views
22:19
Dear Game Developers, Stop Messing This Up!
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816,676 views
32:47
Brian Walker - Procedural level design in Brogue and beyond
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54,854 views
43:05
Entity Component System | Game Engine series
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133,407 views
20:58
The basics of game architecture
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Rant: Entity systems and the Rust borrow checker ... or something.
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247,745 views
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Level Up Your Game: The Untapped Potential of Roguelikes
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267,990 views
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Sword. Beats. Tank. - CIVILIZATION 7 Is A PERFECTLY BALANCED GAME With NO EXPLOITS!!!
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Tips for C Programming
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73,732 views
8:52
When Your Game Is Bad But Your Optimisation Is Genius
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1,675,921 views
38:54
How Two People Created Gaming’s Most Complex Simulation System
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1,584,692 views
27:10
IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
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33,404 views
38:09
Thomas Biskup - There be dragons: Entity Component Systems for Roguelikes
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26,864 views