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Create Realistic Foliage Wind Animation in Unreal Engine 5 | Vertex Paint & World Position Tutorial

Arghanion's Puzzlebox 1,002 lượt xem 2 months ago
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Learn how to create dynamic, realistic foliage wind effects in Unreal Engine 5 using vertex colors and world position offset! This tutorial covers both Blender and Unreal Engine workflows to give you complete control over your foliage animation.

🎯 In this tutorial you'll learn:
- How to prepare and vertex paint foliage in Blender
- Setting up wind materials in Unreal Engine 5
- Creating a world position offset mask
- Advanced wind control techniques
- Performance optimization tips

🔧 Tools Used:
- Unreal Engine 5.3
- Blender 4.0

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⌚ Timestamps:
00:00 - Introduction
00:48 - Patreon Ad
01:21 - Get a FREE Tree Mesh
01:52 - Importing Mesh into Blender
03:41 - Weight Painting
05:15 - Baking the Vertex Painting
07:14 - Exporting the Static Mesh Tree
07:59 Importing your Mesh in Unreal Engine and Setting up the Material
09:12 Vizualizing the Vertex Color
09:37 Setting up the Wind Logic
13:20 Adjusting Values and Fixing the Wind Animation
14:33 Creating Individual Leave Animations
17:20 Testing the new Tree Animation in a different Scene
18:59 Adding basic colors to the Foliage
19:20 WPO Mask for Wind Control without Vertex Paint
22:55 Outro




#UnrealEngine5 #GameDev #Tutorial #UE5 #Blender3D

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