Dark Souls II Dissected is back! In today's episode we're taking a look at what might be the most forgiving Soulsborne mechanic: NPC Tombstones / Gravestone revivals.
https://patreon.com/illusorywall
0:00 - Introduction
2:38 - Tombstone Revivals
6:15 - Behavioral Exceptions
9:12 - Time Delay & Cost
14:10 - Useless Revivals, etc
17:45 - Aggro'ing NPCs
20:11 - Closing Words
More information about Aggro'ing NPCs in Dark Souls 2:
https://np.reddit.com/r/DarkSouls2/comments/sj12as/useless_data_npcs_in_dark_souls_2_aggro_based/
People that were helpful in some way to making this video, who you should also follow if you like Dark Souls 2:
https://twitter.com/JesterPatches
https://twitter.com/Moonlight_Ruin
https://twitter.com/Stayd3D
https://twitter.com/ZullieTheWitch