In this video we are going to take a look at how to use Freeform modeling to create organic features on the face of a solid body. There are 2 main methods to this. Turning off history, or converting a face then using replace face manually. We will go over both in the video.
The video idea came from watching a Fusion 360 school video. https://youtu.be/fsec7bOqPCs?si=X6bMdstO7_Lxko7h
In that video there was a really nice pattern that was created, but the workflow gets complicated if you are dealing with non-linear faces. So I thought we could show the process using Freeform modeling.
https://a360.co/43FfOQa