Generating Gain Riding Automation with SWS Loudness tool (Rapid-Fire REAPER Tutorial 101)
Hey folks!
Today's question is brought to you by the lovely Bo Danerius. We're gonna do a riff on Kenny Gioia's Gain Riding trick using SWS Loudness, the benefit being that its done offline and is item-based. As with everything else, there are workflow & result-based trade-offs, so we'll discuss some of those too!
Check out the blog post for more info:
https://www.iddqdsound.com/blog/rfrt/101
Watch Kenny's tutorial using the JS Loudness Analyzer:
https://www.youtube.com/watch?v=tjnrGU83PB4
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https://www.youtube.com/watch?v=p-O3BZcYTDU
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Chapters:
0:00 Intro
0:53 SWS Loudness tool quick review
2:25 Generating a momentary loudness graph
2:58 Reversing & Fine tuning the graph using Automation items
4:27 Reverb ducking using the loudness graph
6:15 Benefits of this method vs. Sidechaining
7:59 Andrew Scheps' Parallel Compression trick
9:15 Generating a short-term graph (LU-S)
10:15 Parallel Compressor bus adjustments
11:41 Outro