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Hilda Character Series: Mastering Eye Rigging in Moho – Blinking & Pupil Scaling (Part 7)

2cmotion 791 lượt xem 2 weeks ago
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🎬 Welcome to Part 7 of the Hilda Character Series!
In this episode, we take a deep dive into rigging eye blinking and pupil scaling using Smart Bone Actions in Moho (Anime Studio). Whether you're a beginner or an advanced user, you'll learn how to make your character's eyes more expressive and alive.
This step-by-step guide helps you master professional techniques for building clean and flexible rigs that are animation-ready.

👉 What you'll learn:

How to rig eye blinking using Smart Bones

Creating natural pupil scaling with custom bone actions

Tips to fix bone constraints and improve control

Enhancing character rig flexibility with IK settings

💡 Perfect for animators, rigging artists, and Moho lovers who want to level up their character rigging skills!

📌 Don’t forget to Like, Comment, and Subscribe for more episodes!
Turn on the notification bell 🔔 so you won't miss the next part of the series!

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