🎬 Welcome to Part 7 of the Hilda Character Series!
In this episode, we take a deep dive into rigging eye blinking and pupil scaling using Smart Bone Actions in Moho (Anime Studio). Whether you're a beginner or an advanced user, you'll learn how to make your character's eyes more expressive and alive.
This step-by-step guide helps you master professional techniques for building clean and flexible rigs that are animation-ready.
👉 What you'll learn:
How to rig eye blinking using Smart Bones
Creating natural pupil scaling with custom bone actions
Tips to fix bone constraints and improve control
Enhancing character rig flexibility with IK settings
💡 Perfect for animators, rigging artists, and Moho lovers who want to level up their character rigging skills!
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