As part of its 20th Anniversary celebration, Half Life 2 got Developer Commentary from the original developers. Here are all the audio clips from the sixth chapter, Ravenholm.
0:00 - Dario Casali - We Don't go to Ravenholm
0:42 - Mike Dussault - Ravenholm Gameplay Focus
1:22 - Tom Leonard - Bringing Physics to the Enemies
1:56 - Steve Bond - Player Tools
2:26 - Kerry Davis - Contrived Setups
3:10 - Steve Bond - Paint Cans
3:38 - Tom Leonard - Ravenholm's Development
4:23 - Kerry Davis - Misteaching Flinches
5:43 - Steve Bond - Grigori Plaza
6:21 - Steve Bond - Fire Trap
6:46 - Yahn Bernier - Hallway Cupboards
7:21 - David Speyrer - Poison Headcrabs
8:16 - Dario Casali - Lever Shenanigans
8:46 - Tom Leonard - We All Went to Ravenholm
9:38 - Steve Bond - Car Crushers
10:09 - Eric Smith - Car Crusher Lifts
10:51 - Steve Bond - Pacing Switch
11:11 - Ido Magal - Tables and Bodies
11:44 - Randy Lundeen - Fast Zombie Introduction
12:25 - Kerry Davis - Physics Object Consistency
13:36 - David Speyrer - Poison Zombie Introduction
14:15 - John Morello - Gamma Correction
15:44 - Dario Casali - Town Arenas
16:17 - Tom Leonard - Playtester Archetypes
17:18 - Eric Smith - Final Arena
17:53 - Scott Dalton - Response Rules
19:06 - Tom Leonard - The REAL Final Arena
20:08 - Dario Casali - Mines
20:49 - Robin Walker - Sniper Alley
21:42 - Dario Casali - Ragdoll Magnets
22:12 - Ted Backman - Snipers
22:53 - Marc Laidlaw - Coast Kickoff