In this Unreal Engine 5 blueprints tutorial for beginners, MizzoFrizzo will show you how to create a basic damage, health, and limb health system, which when added to a blueprint class will allow you to apply damage to that class, as well as apply damage to specific limbs and event create logic for when each limb receives a certain amount of damage (for example, a "crippled" status effect when leg health drops below a particular threshold).
Download Almost 1,800 Unreal Engine 5 Assets FOR FREE!: https://youtu.be/_-03eby70e0
How To Create A Weapons System (2.0): https://youtu.be/H_Q57Yso9mM
Pitchfork is releasing their first game, Skyblocker, on April 16th, 2025. You can support what we do here at Pitchfork Academy by wishlisting it on Steam today!
https://store.steampowered.com/app/3474920/Skyblocker/
Full access to our Discord server, Mizzo's Dizzo, is now available for just $1.50 per month... 🤯 Head over to my Patreon and jump on board:
Patreon: https://patreon.com/MizzoFrizzo
Timestamps:
0:00 - Intro