EasyMapper is a Master Material setup that supports World-Aligned (Triplanar) texture projection, combined with Nanite tessellation/displacement, and Advanced Vertex Blending, allowing you to blend up to 3 materials in one simple, elegant package, for easy texture blending across assets.
Purchase EasyMapper HERE: https://www.unrealengine.com/marketplace/en-US/profile/William+Faucher
Console Variables to Copy to your DefaultEngine.ini file:
r.Nanite.AllowTessellation=1
r.Nanite.Tessellation=1
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To download RealityCapture, visit: www.capturingreality.com
Photogrammetry / 3D Scanning Tutorials:
RealityCapture to Unreal Engine 5: https://youtu.be/WrCOhes1Zgg
Texture Reprojection: https://youtu.be/k_O6APtT5tI
Capturing Lofoten in UE5: https://youtu.be/ifryjffUJT8
Cross-Polarization Tutorial: https://youtu.be/GJ2gtQ0WxTU
Scanning Glass Objects: https://youtu.be/dVwFrmOvXG4
Axe Diorama Workflow: https://youtu.be/HbGJyQVq3tk
Lighting Tutorial For Beginners: https://youtu.be/fSbBsXbjxPo
Color Grading in Davinci Resolve: https://youtu.be/Bo3BvhGdaUo
Purchase EasyFog for Unreal Engine 5: https://www.unrealengine.com/marketplace/en-US/product/easyfog/
William's Render Settings Guide: https://williamfaucher.gumroad.com/l/WilliamsUE5RenderGuide
Join my Patreon to get free content and video credits!
https://www.patreon.com/williamfaucher
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Timestamps:
00:00 - Intro
01:49 - DefaultEngine.ini Settings (IMPORTANT)
03:24 - EasyMapper BASICS
05:36 - Using Custom Textures
10:50 - Vertex Painting
15:36 - Advanced Vertex Blending
20:52 - Custom Meshes without World-Aligned Mapping
21:46 - Tileable Texture Creation Workflow
23:49 - Troubleshooting: Crack-Free Displacement
24:58 - Troubleshooting: Inconsistent Displacement
26:01 - Troubleshooting: Vertex Painting Issues
27:03 - Troubleshooting: Shadow Issues
28:00 - MIGRATE EasyMapper to your own project
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