I developed my own programming language, called Z-Sharp (Z#), using C++. Then I went through the process of coding an entire game in it.
Source and Binaries
Get it on Github: https://github.com/sam-astro/Z-Sharp
Or get it on Itch.io: https://astrosam.itch.io/z-sharp
Support:
● Patreon: https://patreon.com/AstroSam
● Ko-fi: https://ko-fi.com/astrosam
● Monero: 4AAjyAHKnYwCsgJp16v1YeeDPA1Z51QKUfCMWsiCDxkNBFCtbUfDHD7K5sZDrFH2pnGsDAH989XwXdudcoC4iqtVC9QLk8r
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Related Links:
● Streaming Channel: https://www.youtube.com/channel/UCQSOig4wEV_pAFPRg0qtSmQ
● Itch.io: https://astrosam.itch.io/
● Github: https://github.com/sam-astro
● Discord Server: https://discord.gg/9p82dTEdkN
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Music:
Ocean Loader 3
EarthBound (various songs)
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Chapters:
0:00 Intro
1:36 Compiled or Interpreted?
2:42 Syntax?
4:08 What to name it?
6:14 The game I chose
6:48 Draw rectangles
7:24 Movement
7:40 Making a ball
8:06 Displaying scores
8:20 Troubleshooting performance
8:54 Making AI
9:05 Fun with sprites
9:18 Source and Binaries
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THIS VIDEO IS NOT SPONSORED
#cpp
#programming
#coding