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Making My Own Programming Language and Coding a Game in It

AstroSam 1,377,586 3 years ago
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I developed my own programming language, called Z-Sharp (Z#), using C++. Then I went through the process of coding an entire game in it. Source and Binaries Get it on Github: https://github.com/sam-astro/Z-Sharp Or get it on Itch.io: https://astrosam.itch.io/z-sharp Support: ● Patreon: https://patreon.com/AstroSam ● Ko-fi: https://ko-fi.com/astrosam ● Monero: 4AAjyAHKnYwCsgJp16v1YeeDPA1Z51QKUfCMWsiCDxkNBFCtbUfDHD7K5sZDrFH2pnGsDAH989XwXdudcoC4iqtVC9QLk8r -------------------------------------------------- Related Links: ● Streaming Channel: https://www.youtube.com/channel/UCQSOig4wEV_pAFPRg0qtSmQ ● Itch.io: https://astrosam.itch.io/ ● Github: https://github.com/sam-astro ● Discord Server: https://discord.gg/9p82dTEdkN -------------------------------------------------- Music: Ocean Loader 3 EarthBound (various songs) -------------------------------------------------- Chapters: 0:00 Intro 1:36 Compiled or Interpreted? 2:42 Syntax? 4:08 What to name it? 6:14 The game I chose 6:48 Draw rectangles 7:24 Movement 7:40 Making a ball 8:06 Displaying scores 8:20 Troubleshooting performance 8:54 Making AI 9:05 Fun with sprites 9:18 Source and Binaries -------------------------------------------------- THIS VIDEO IS NOT SPONSORED #cpp #programming #coding

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