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Optimizing Your Godot Game's Rendering With MultiMeshInstance2D

Deep Dive Dev 24,502 lượt xem 3 months ago
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Chapters:
0:00 Intro
2:23 Why Use It?
3:36 Quick Example
3:56 Draw Calls
4:40 Optimizing Draw Calls
6:09 Optimizing Node Count
7:45 Brilliant
9:08 Fixing Our Setup
11:31 Y-Sorting
11:58 Additional Features
12:28 Adding Transform Animations Back
12:55 Vertex Shader Animations
14:13 Vertex Shader Caveats
15:40 Adding Sprite Sheet Animations Back
16:43 Conclusion
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