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Programming a tactical strategy game in Godot 4

The Shaggy Dev 35,524 5 months ago
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Let's look at how my latest strategy game, Unto Deepest Depths, is designed. I'll break down the application architecture, how I manage turn order, and show the core code snippets behind the main game loop. Text version: https://shaggydev.com/2024/09/04/unto-deepest-depths-devlog Wishlist the game here: https://store.steampowered.com/app/3106600/Unto_Deepest_Depths?utm_source=yt What I'm making: 00:00 Game architecture: 02:26 Code breakdown: 07:00

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