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http://www.patreon.com/ai_and_games
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To celebrate both the 50th episode of AI and Games, and the original video garnering over one million views, I revisit the AI of Creative Assembly's horror game Alien: Isolation. Exploring more of the inner workings of the Xenomorph and other artificial intelligence systems in the game.
Chapters:
[00:00] Introduction
[01:40] Recap
[05:58] Sense
[14:48] Menace
[19:42] Speed-Round
[23:05] Closing
If you've never seen the original Alien: Isolation episode, go check that out:
https://youtu.be/Nt1XmiDwxhY
Plus my AI 101 episode on Behaviour Trees (also starring Alien: Isolation) can be found at:
https://www.youtube.com/watch?v=6VBCXvfNlCM
Special thanks to Matt Filer for their assistance in making this episode.
Links to their game projects as well as the OpenCAGE mod can be found below:
http://mattfiler.co.uk/
https://github.com/MattFiler/OpenCAGE
This video also uses the following 'Debug Checkpoint' mod by Matt Filer:
https://www.moddb.com/games/alien-isolation/downloads/debug-checkpoint-mod
And the Cinematic Tools software by Matti Hietanen
https://cinetools.xyz/
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#AlienIsolation #CreativeAssembly #OpenCAGE