Everything you need to know for animating run cycles, from blocking, through spline, polish and adding geometry for speed lines, for Feature, Games, TV and VFX, as well as for your personal shots.
While this tutorial was made using Maya and AnimBot, there are plenty of free tools out there which do the same thing, and hopefully they are all available for Blender too!
I edited down 2 h 40m of footage for this tutorial, so while its a lot shorter than the raw footage, its still pretty long though, so feel free to use the chapters to skip around!
Let me know if there's other things you want to see and I'll get to work on a video!
Chapters:
Intro - 00:00
Blocking - 03:25
Spline - 13:22
Polish/Animation Layer - 34:53
KeyframeCoach - 38:45
Baking - 39:30
Final Polish/Break it up - 40:20
Speed lines with geometry - 41:35
Conclusion - 48:12
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Animation Coaching: https://www.keyframecoach.com/
DreamWall Picker: https://github.com/DreamWall-Animation/dwpicker
Spiderman Rig: https://agora.community/content/spiderman-ragdoll
Get the Picker on Discord: https://discord.gg/RmPBvqbwep
Deskpins: https://deskpins.en.softonic.com/
Music provided by TheRelaxedMovement.
Check it out here: https://www.youtube.com/c/TheRelaxedMovement
© Henry Keate t/a TheRelaxedMovement. All Rights Reserved