In this first episode of the Understanding Blender’s Data API series, we dive deep into the foundation of Blender's architecture: datablocks, users, and fake users. Whether you’re a technical artist, use Blender in a production setting, or just someone who wants to stop losing materials mysteriously—this is essential knowledge.
We'll explore:
-What datablocks actually are
-How Blender tracks usage through the "user count" system
-What makes a datablock an orphan
-How the mysterious fake user checkbox works
-Why deleting the default cube can teach you everything you need to know