Hey guys!
It has been a while since my last video due to some work commitments but I'm back with this tutorial I wanted to share with you and that includes the fundamentals you need to start your journey using Unreal Engine 5.
I'll show you how to install the engine, the basics and how to work with it, different ways to import assets, create master materials and their instances, create a landscape, use PCG graphs/volumes, foliage, lighting, cinematics and tips and tricks. So it's pretty much a full Archviz tutorial.
This project will serve as a starting point to move into more advanced stuff like blueprints and menus to create an interactive experience for future clients.
Then I can make small videos with those improvements so we can keep exercising and speed up our workflow.
Chapters:
0:00 Intro
1:16 Getting Started in Unreal
1:00:45 Importing into Unreal
1:51:00 Materials Creation
4:42:10 Megascans Materials
5:00:50 Creating Landscape
5:18:10 Adding Megascans Assets
5:30:00 Adding The Rocks
5:42:25 Procedural Content (PCG)
6:03:10 Foliage
6:16:40 Lighting Our Scene
6:43:13 Cinematics & Final Tweakings
8:04:05 Editing in DaVinci Resolve
8:33:00 End
Links to the files:
https://e.pcloud.link/publink/show?code=kZkSATZUKfpBrIfCEX0dF7663UmCFuiI19X
If the exercises are useful and you want to support the channel:
https://patreon.com/MiguelDeAndrade
Join the Community at Discord Channel (Please use the YouTube text channel):
https://discord.gg/3h4CTJNSE9
My personal Archviz Template if you ever want to purchase it: https://www.unrealengine.com/marketplace/en-US/product/a65948cdab2345f19cb059493f53afbf
Useful for this Video:
Download: https://www.unrealengine.com/en-US
Datasmith Plugin: https://www.unrealengine.com/en-US/datasmith/plugins
Datasmith for Revit:
https://www.twinmotion.com/en-US/autodesk?signature=FltEAuSUAJPDQKEvR0H+7Sd3Sk3xFgnz8NhSp8nbyar7zbAeb9s1vyvmd3amKXAisDMEGc1WOY7GKjfRsmjQFz7CSzp7p5l0HhQO5C9sAtRF55oA8cUGqCt14YMzN849%2F1AZd4YnuxlH2pLKHpjUBSWR6cXoypCcnb6F5qkuU+wbkKn8PlwDWQTGi+0tI0BI43l5kpHCZcuOQsYyrUxNq2oowtjBppky4U7Nmd8eCXQeWYRV1ABDUJLbzcYzWrgi6SKYiF6E4UB3dFTzdYZPM2OnYCKya1ka236yx4oQKEQ+ynb89mPqls0j9Ks6bCB2V6LUb1lEIm6ikQuxtMGrIQ%3D%3D
Megascans Trees: https://www.unrealengine.com/marketplace/en-US/product/megascans-trees-european-hornbeam-early-access
High-Quality Rendering Settings:
https://dev.epicgames.com/documentation/en-us/unreal-engine/rendering-high-quality-frames-with-movie-render-queue-in-unreal-engine?application_version=5.3
r.RayTracing.Nanite.Mode 1 (Get rid of those weird shadows on Nanite Objects)
My Spec:
Processor: Intel(R) Core(TM) i7-6900K CPU @ 3.20GHz
Ram: 64GB
Graphics Card: Nvidia RTX 3090