Why I don't use Aseprite - The Tools I Use for Indie Game Dev (2D and 3D)
Zizaco
307,750 lượt xem 1 year ago IMO Aseprite is overrated. Let me tell you about the tools I use as a solo game developer! Links below.
Photopea: https://www.photopea.com/
Krita: https://krita.org/en/
Blockbench: https://www.blockbench.net/
Blender: https://www.blender.org/
Audacity: https://www.audacityteam.org/?page=index
Construct 3: https://www.construct.net/a/20712?t=home
TypeScript: https://www.typescriptlang.org/
Visual Studio Code: https://code.visualstudio.com/?locale=en-US
Github: https://github.com/
▶ WIshlist my game: https://store.steampowered.com/app/2609620/Awful_Marco_Bros/
▶ Get the source-code of my game: https://forms.gle/iyPiTjGYCo5jbTdUA
▶ Pixel Art Technique I show at 00:55: https://youtu.be/YVUPgiyB6iM
▶ Why I'm ditching Pixel Art for my latest game: https://youtu.be/0ccGiTa8k7A
Model featured at 5:57 - @mcVancient
https://sketchfab.com/3d-models/low-poly-pixelart-medieval-town-c016387a00c74177a1ba40c2d145d81b
00:00 - Intro
00:11 - 2D Art
03:25 - Misc and Version Control
04:12 - Take the Source-code
04:56 - 3D Art
06:23 - Audio
06:46 - Game Engine