I want to get into game development and learn to use Godot - and coming from a ROM hacking background, I thought it'd be a nice warmup project to recreate Super Mario World in Godot. Will I succeed? You won't find out in this video, because all I really get to is the very fine details of player physics!
Chapters:
00:00 Intro
01:34 Building the first level
04:24 Player physics I: Speed
11:39 Player physics II: Jumping
13:32 Player physics III: slopes
16:21 Finishing touches (for now)
18:13 Outro
Music:
Super Mario World: Overworld [Lo-Fi REMIX]: https://www.youtube.com/watch?v=dOV5C5vqtDc
Super Mario World - Ground Theme (Lofi Lia Remix): https://www.youtube.com/watch?v=eUGqNORTAIs
See also:
Jonas Tyroller's video on deltaTime: https://www.youtube.com/watch?v=yGhfUcPjXuE
Banduck, who is also making Super Mario World in Godot and is way further along: https://www.youtube.com/@Banduck/videos
My latest SMW ROM hack, A Plumber For All Seasons: https://www.youtube.com/watch?v=dQpI9N6TzpM
https://www.eric-kaiser.net