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Character Rigging in Blender 6 - Creating a Robust Leg Rig

Dikko 26,339 lượt xem 4 years ago
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In this video, we go through the task of getting the legs working up to scratch! Similar to the arms, we build up the FK and IK joints, set up the constraints with the Deformation joints, and add a few nifty features along the way for good measure.


(00:00) Introduction
(02:27) Chapter 1 - Creating the Mechanism Bones
(10:22) Chapter 2 - Building the FK Control Scheme
(21:23) Chapter 3 - Building the IK Control Scheme
(33:43) Chapter 4 - Linking the FK and IK to the Deform Joints
(46:34) Chapter 5 - Creating the Counter Twist Control for the Thighs
(54:41) Chapter 6 - Adding FK Control Shapes

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