Today we're making a utility that takes any shape or bitmap input and converts it into a Stained Glass window. Along the way, we're going to divide our graph into components and plan ahead using masks to distribute our information.
Chapters
0:00 - Introduction
2:30 - Supporting Glass Panes
7:35 - Building the flower shape
13:44 - Mask creation
16:33 - Adding things together with Height Blends
20:09 - Painterly texture
28:12 - Small supports
35:14 - Taking it further with a more advanced graph
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Gear I Use
Computer: https://amzn.to/2FPeTUO
Monitor: https://amzn.to/38qZK7V
Camera: https://amzn.to/3dN9U3y
Lens: https://amzn.to/37wUpvl
Mic: https://amzn.to/3eFIsFf
Keyboard: https://amzn.to/35cj5rv
Software:
Substance Designer