Man, Outer Wilds is great, but all the great exploration, compelling mysteries and space borne shenanigans can all be traced back to one thing: running out of stuff.
But including resource management in your game is a bit harder than you might think, as there's the potential for players to be pushed and pulled into playing in a way that you didn't intend. How? Find out as The Architect dives into the end of the universe to find out where all the frazzles went:
Take a look at First Five here: https://www.youtube.com/channel/UCtBssYWSCRgz9O42Ok44lNg
Small correction, the Celeste track that plays is First Steps. not Resurrections- my bad!
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You Saw:
The Legend of Zelda: Breath of the Wild (2017)
Enter The Gungeon (2016)
Destiny (2014)
Outer Wilds (2019)
Dicey Dungeons (TBR)
Sunless Skies (2019)
Spelunky (2012)
Resident Evil 4 (2005)
Resident Evil 7 (2017)
Dark Souls (2012)
Celeste (2018)
Dark Souls 2 (2014)
Super Mario Party (2018)
Deus Ex: Mankind Divided (2016)
Islanders (2019)
Borderlands 2 (2012)
DOOM (2016)
Descenders (2019)
Frostpunk (2018)
XCOM 2 (2016)
Wargroove (2019)
Final Fantasy 7 (1997)
Offworld Trading Company (2016)
Subnautica (2016)
Pokemon Insurgence
Pokemon Ultra Sun (2017)
Void Bastards (2019)
Dark Souls 3 (2016)
Fallout 4 (2015)
Final Fantasy 15 (2016)
Interesting Links:
https://kotaku.com/how-to-get-into-outer-wilds-1835919229 A great article about how to get over outer wild's initial comprehension hump
https://games.avclub.com/outer-wilds-makes-an-art-form-out-of-oh-f*ck-i-m-goin-1835290390 Running out of stuff is fun, see!
Soren Johnson's Website: https://www.designer-notes.com/