Retro Odyssey ep.015
An IN-DEPTH review and analysis of Konami's little known Famicom exclusive; King Kong 2: Ikari no Megaton Punch (キングコング2 怒りのメガトンパンチ) or: King Kong 2: Megaton Punch of Anger!
This is an exhaustive review of a game that was very close to being a classic were it not for a few critical flaws that I'll discuss in the video.
I hope everyone is having a wonderful start the year and I hope you enjoy this retrospective and review covering my experience with this game and its history.
Really hope you like it -- lmk what you think in the comments, baby.
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~ King Kong 2: Ikari no Megaton Punch ~
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Release Date(s):
JP: December 18th, 1986 - Famicom Disk System
NA: N/A
EU: N/A
Developer: Konami
Publisher: Konami
Director: N/A
Producer: N/A
Designer: N/A
Programmer: N/A
Artist: N/A
Composers: Kinuyo Yamashita, Satoe Terashima, Shinya Sakamoto, Kiyohiro Sada
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~ note: all gameplay footage for 𝑹𝒆𝒕𝒓𝒐 𝑶𝒅𝒚𝒔𝒔𝒆𝒚 is recorded using original hardware ~
LINKS
Music: https://outmind.bandcamp.com/
Timestamps:
0:00 - introduction
1:08 - overview
5:21 - items
8:57 - enemies
10:16 - worlds & issues
19:42 - final thoughts
22:52 - special thanks
Next up: Kid Icarus (光神話 パルテナの鏡) Hikari Shinwa: Parutena no Kagami; "Light Myth: Palutena's Mirror")
~ if you would like to support the show: https://ko-fi.com/hprshredder/ ~
#KingKong #Kong #NES