In this Unity tutorial I teach how to use addressables and cloud content delivery to offload your game data to the cloud so it's not included in your initial install. I then show you how to download the game data on-demand from the cloud using Unity's cloud content delivery service.
00:00 - Intro
02:23 - Project without Addressables
03:59 - Configure addressables
06:25 - Create addressable
07:23 - Upload addressable content to CCD
08:27 - Write scripts to load data from CCD
13:13 - Build and Test
14:56 - Outro
Be sure to check out my Highland Panic game on Steam
https://store.steampowered.com/app/2391990/Highland_Panic
It's also available for the iPhone on the Apple App Store
https://apps.apple.com/us/app/highland-panic/id6448181825
And Android on Google Play
https://play.google.com/store/apps/details?id=com.midniteoilsoftware.highlandpanic
Join my discord to ask questions or chat about Unity game dev:
https://discord.gg/wrdqXPtw9y
In case you'd like to show your support by buying me a coffee:
https://ko-fi.com/gregorybradburn
Multistory Dungeons asset used in the video
https://assetstore.unity.com/packages/3d/environments/dungeons/multistory-dungeons-33955?aid=1100lzsEu
Check out assets that are on-sale
https://assetstore.unity.com/?on_sale=true&orderBy=1&rows=96&aid=1100lzsEu
My Links:
My website: http://midniteoilsoftware.com/
My itch.io site: https://midniteoilsoftware.itch.io/
Twitter: https://twitter.com/SoftwareOil
https://discord.gg/wrdqXPtw9y
https://www.facebook.com/groups/347087173378560
#madewithunity #unitytutorial #unity3d #addressables #cloud-content-delivery